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I've finally got a few weeks of (relatively) free time ahead of me. I intend to make the most of it.
I am enormously grateful to ~dragonmage and smurfier, who took it upon themselves to keep Enigma up and running during my year-long absence. I've released their changes as Enigma 2.7, and I'll be continuing to work with dragonmage to implement some very intriguing ideas.
The current plan is to make Enigma 2.8 ready by January, to coincide with the release of Rainmeter 1.4. The first alpha should go up on the Rainmeter forums in the next week or two; I'll post another update then. New features in Rainmeter 1.3 & 1.4 have made it possible for me to simplify and streamline the Enigma source code to an unbelievable extent, while offering some powerful tools for users and modders to make it their own - as they always have.
I'm really excited about this one. I feel that Enigma has grown old and stale in comparison to beautiful suites like Gnometer and ABP, and I have some ideas that I hope will bring an old favorite into the new decade.
I am enormously grateful to ~dragonmage and smurfier, who took it upon themselves to keep Enigma up and running during my year-long absence. I've released their changes as Enigma 2.7, and I'll be continuing to work with dragonmage to implement some very intriguing ideas.
The current plan is to make Enigma 2.8 ready by January, to coincide with the release of Rainmeter 1.4. The first alpha should go up on the Rainmeter forums in the next week or two; I'll post another update then. New features in Rainmeter 1.3 & 1.4 have made it possible for me to simplify and streamline the Enigma source code to an unbelievable extent, while offering some powerful tools for users and modders to make it their own - as they always have.
I'm really excited about this one. I feel that Enigma has grown old and stale in comparison to beautiful suites like Gnometer and ABP, and I have some ideas that I hope will bring an old favorite into the new decade.
Hi, Rainmeter!
I beg your pardon for going so long without posting a formal update. Due to life circumstances, I have not been active in Rainmeter since early 2013. While I sincerely miss both the technology and the community—most especially the talented creators and developers with whom I have collaborated—I am no longer able to devote time to them, and unfortunately I don't expect that to change in the foreseeable future.
I am delighted that so many people continue to derive utility and inspiration from Enigma, and I'm very proud of its success. With that said, the version of Enigma posted here is now almost seven years old, and has a number
First Week Statistics
It's been one week since the release of Enigma v4, and I wanted to take stock of our numbers, for those who are interested in such egotistical things.
By the end of today, about 7,000 users will have downloaded version 4 from deviantArt. Another 1,700 from the mirror on Customize.org. But the overwhelming majority will have come directly from the source repository on GitHub: 22,000.
This was a really stunning revelation to me. I have always assumed that deviantArt accounted for the bulk of our user base. The numbers, however, suggest that a good many of you are getting Enigma through either the official website, or through Rainmeter.net, wh
Enigma 4 Released!
Release notes on the deviation page. :)
Enigma 4 Beta 1
Is available here.
I need to give special thanks to smurfier, who has been a huge help to me this cycle. Among many other things, he's contributed his latest features from LuaCalendar, and he's tightened up some of my code considerably. If you like what you see in Enigma 4, be sure to thank him.
I've decided to jump on the Chrome bandwagon and simplify my version numbering. The next stable update will be Enigma 4. After that will be 5, 6, 7, etc. If I need to do patches, they'll still use decimals (e.g. 4.1, 4.2).
Finally, for those who are interested, the Enigma source code is now being hosted on GitHub. So if you want to see, test, and g
© 2010 - 2024 Kaelri
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Looking forward to seeing the ideas.